Lucian Katzbach

Founders Report

Week 9: Three Songs, a Postponed Deadline – What's Still Open?

Lucian Katzbach Gamification designer and startup coach
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Week 9: Three Songs, a Postponed Deadline – What's Still Open?AI

On the competition's submission day at 8 a.m., I was ready to upload everything. But then the surprise: the deadline was postponed. This extra time was a blessing, as the last few days were filled with long evenings and frustrating feedback. I had spent countless hours on the intricacies of my project, from optimizing the app mechanics to completing the new songs.

The ten-day extension opened up new opportunities that I hadn't seen before. Suddenly, I had the chance to dive deep into the details I had originally considered done. This unexpected turn forced me to reassess my priorities and question which areas of my project could truly have the greatest impact on success.

In recent weeks, three new songs have been created: 'With 42 Blocks to the Moon', 'I Just Need to Go to the Bathroom', and 'Hey, Goethe, Do You Have Cortisol?' These songs are not only important for the Haushelden project but also carry the message of my concept. They reflect my vision of how gamification and musical elements can work together to emotionally engage and entertain users.

Each of these songs has its own story and purpose within the overall concept. 'With 42 Blocks to the Moon' is inspired by Minecraft and appeals to users' sense of adventure and creativity. It's more than just a song – it's a call to shape the world with your own hands. 'I Just Need to Go to the Bathroom' brings humor into play and shows how everyday situations can become entertaining experiences through gamification. 'Hey, Goethe, Do You Have Cortisol?' connects literature and modern science in a way that is both educational and entertaining.

I wondered if the term emotional self-regulation is truly understood as a means of communication. This highlights the importance of ensuring that not only I but others can grasp this approach. This realization only came to light under the pressure of the competition. It's a challenge to convey complex concepts like emotional self-regulation in a way that makes them understandable to a broad audience.

The competition pressure forced me to think beyond my original assumptions and revise my communication strategy.

Calendar with marked postponed deadline.AI

In the course of further development, I revised the combat system and the emotional aura mechanics. These elements are crucial for user engagement in the app and contribute to the overall atmosphere. The challenge was to make these mechanics not only functional but also intuitive and appealing. Users should not only navigate the app but have a genuine experience that keeps them coming back.

The revision of the mechanics was a balancing act between technical feasibility and user expectations. I had to ensure that the new features run stably while also increasing the fun factor. Feedback from test users was essential in identifying weaknesses and making improvements. This iterative development is time-consuming but necessary to create a high-quality product.

Another step was to make the family contributions more visible in the app. Introducing a gratitude mechanic was an important factor. These adjustments are intended to help promote interaction and improve the user experience. The idea behind the gratitude mechanic is to use positive reinforcement to motivate users and give them a sense of community.

Family contributions are a central part of my project as they strengthen the social component and encourage exchange. With the new visibility, users can more easily access contributions from their family members and support each other. This not only creates a closer bond within the app but also promotes long-term use.

Sometimes setbacks are necessary to create a compelling product in the long run.

But not everything went smoothly. Some features were removed from the website because they weren't stable enough yet. These setbacks are frustrating but necessary to create a compelling product in the long run. I had to learn that sometimes it's better to remove an unfinished feature than to forcefully integrate it.

This decision was not easy for me because removing a feature quickly feels like a personal failure. But the long-term perspective counts: a stable and user-friendly product takes priority over a cluttered and error-prone platform. This realization is painful but crucial for success.

The postponed deadline has given me time but also raised new questions. The challenge is to design communication in a way that is understandable not only to me but also to others. The ten-day time frame offers the opportunity to rethink the concept and test new approaches.

I am using this time to revise the presentation and documentation of my project. I ask myself whether the chosen language and metaphors actually evoke the desired emotions and reactions. It's a process of constant learning and adapting that challenges me but also motivates me.

Diagram of the app development process with highlighted changes.AI

Now I face the question of how to make the most of the additional 10 days. There are so many open construction sites that it's hard to stay focused. But that's also the appeal. The opportunity to make significant improvements during this time is a challenge I gladly accept.

I prioritize tasks by asking myself which changes could have the greatest impact on the user experience. I consider both direct feedback from test users and my own observations. This strategic approach helps me use the limited time effectively.

  • New Songs: Development and message
  • Emotional Mechanics: Adjustment for better user engagement
  • Feedback: Frustrating but helpful
  • Communication: Ensuring understandability for others
  • Gratitude Mechanic: Introduction and impact
  • Family Contributions: Visibility and interaction

In the coming days, I will continue to refine the mechanics and rethink the communication. Whether this will bring the desired results remains to be seen – and that's what makes it exciting. This uncertainty is a strong drive that pushes me to thoroughly consider every aspect of the project.

Privately, it's currently exhausting, yet I try to take good care of myself. The balance between work and personal life keeps me on my toes, but it's also part of the challenge. It's important not to lose oneself and to pay attention to one's own health while working on such an intense project.

Finding this balance is not always easy. Working on the app takes a lot of time and energy, and it's tempting to neglect other areas of life. But I've learned that regular breaks and conscious downtime are crucial to remaining productive and creative in the long run.

Now I wonder: Are these mechanics really the key to user engagement, or does success lie elsewhere? If you've had a similar experience, do you share the view that communication is the decisive factor? These questions drive me to continue researching and experimenting to achieve the best result.

I invite you to share your thoughts and experiences. Which mechanics have worked for you and why? Are there aspects I've overlooked? Your perspective could help not only me but also others facing similar challenges.

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